The World of Bit
While using 2 dimensional and 3 dimensional design programs, i have always wondered whether the software developers behind the interface are the ones who make the actual design or are we the users who produce using the robotic algorithms of the programs.
With this mindset, i started designing a project called “the world of bit” in 2015. I started to think about and play with the concept of colours and their connection to pixels. I wondered, how many colours can i fit into a single pixel and how can i put them together in an interest way?
And i designed my own characters and reflected their stories by taking advantage of the efficiency of their algorithms with the limitless posibilities provided by the developing technology…
“A robot may not injure a human being or, through inaction, allow a human being to come to harm.
A robot must obey the orders given it by human beings except where such orders would conflict with the First Law.
A robot must protect its own existence as long as such protection does not conflict with the First or Second Law.”
Isaac Asimov’s three laws of robotics 1940